Caleb Kim
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Caleb Kim in
Caleb KimShepherd
01 CONTEXT02 THE WORK03 REFLECTION
Caleb KimShepherd·CASE STUDY
CASE STUDY · DESIGN — CRAFT & SCALE

Shepherd

LIVE

Designing the sound and onboarding user experience of a Tamagotchi-style companion app that gets users to open their Bible every day.

Onboarding flow I designed, paired with the background music I scored.
TL;DR — A SCREENER CAN STOP HERE

Shepherd is a Tamagotchi-style companion app that gamifies daily Bible reading — feed the companion by reading verses; skip days and it goes hungry. I designed its entry and onboarding UX and its sound: background music, interaction SFX, and community-driven feature testing through Discord. 50K+ downloads, with updates shipped May 2025 – January 2026 out of a 10K+ member community loop.

50K+DOWNLOADS — THE APP
10K+ACTIVE USERS — COMMUNITY SERVER
ROLEUX + SFX Designer
TIMELINE2025–2026
TEAM[team]
TOOLS[tools]
01 — CONTEXT

How do you make a habit app feel easy to join and worth opening tomorrow?

Users feed a virtual companion by reading verses — skip days and it goes hungry, come back daily and it grows. It's a behavioral design bet: attachment to a character is a more durable motivator than streaks and badges. Below, a broader look at the product — the audio you hear is mine.

Product overview — features shipped across the team.
02 — THE WORK

Sound that earns its place, onboarding that front-loads the hook

My scope: onboarding wireframes, background music and interaction SFX, and community-driven feature testing through Discord. The onboarding front-loads the emotional hook — warm colors, friendly fonts, meeting the companion before any account setup, feeding in the very first session.

Onboarding screens — Bible familiarity, intent, naming your lamb
Entry and onboarding wireframes. The goal was getting a new user to their first feeding fast enough to form attachment before they decided whether to keep the app.
Daytime main soundtrack — melodyBACKGROUND MUSIC — WRITTEN FOR SHEPHERD✓ SELECTED

The selected soundtrack — this is the melody that made it into the app.

Nighttime melody — v2 draftBACKGROUND MUSIC — WRITTEN FOR SHEPHERD✕ SCRAPPED

A draft that didn't make the cut — it never fully made it out of production.

A NOTE ON HONESTY

“Because I didn't own the sprite, my audio work had to be reactive to motion I couldn't change. Every sound had to earn its place against animations I inherited as well as convey the desired user feeling — which sharpened the criteria.”

03 — REFLECTION

The work doing exactly what it should

A steady stream of Discord-sourced updates shipped May 2025 – January 2026 — A-B tests, onboarding refinements, new SFX — each with a visible paper trail. When users describe the companion feeling alive, they're often reacting to sound they don't consciously notice: the work doing exactly what it should.

Feedback board — SFX and UX requests from the Discord community
Feature requests I shipped from the community server, organized for my own tracking — request, response, reaction.
SAY HELLO Like what you see? Let's talk. bycalkim@gmail.com →
UP NEXT HBO MaxHACKATHON 1ST PLACE Pitched and designed a social layer that turned content recommendations into virtual word-of-mouth — winning project at Warner Bros × BrainStation Hackathon. →
LAST DEPLOYED AUG 2026 · NYC
ESC
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